EU-IRL-CULT: Ireland, Europe and Brexit: Cultural Discourses on European Community
Duration: 12/2021 - 11/2024
Lernwege von fachfremd unterrichtenden Lehrkr?ften zur fallbezogenen Adaption des F?rderkonzepts "Abl?sung vom z?hlenden Rechnen"
Duration: 12/2021 - 03/2026
LernCoBot - Digital Learning in Virtual Space space using the example of CoBots
Virtual reality (VR) not only offers new dimensions in gaming, but also creates new learning space at the University of Paderborn. In customizable VR training courses, students learn how to use cobots and AM systems.
Duration: 12/2021 - 12/2022
Cityrama - Stra?e als Atelier I-II
Wir bewegen uns t?glich durch Stra?en, flanieren und fahren auf ihr, überqueren sie oder tippen sie in Google Maps. Stra?en, so scheint es, sind einfach da. Doch wo f?ngt die Stra?e an - wo h?rt sie auf? Sind H?user, Gesch?fte und B?ume, die sich an einer Stra?e befinden, auch Teil der Stra?e? Welche Rolle spielen die anderen Menschen, die auch in ...
Duration: 11/2021 - 06/2022
UNVERF?GBARKEIT – WIDMUNG – LATENZ (INT. TAGUNG AN DER UNIVERSIT?T PADERBORN)
Das Symposium hatte zum Ziel, im interdisziplin?ren Gespr?ch das Feld des ?Heiligen‘ in seiner gesamten Spannweite von Praktiken, Semantiken und Medien zu kartieren und von hier aus die Leitthese des Forschungsprojekts ?Transformationen des Heiligen“ zu überprüfen, dass das Heilige a) Ergebnis kommunikativ-praktischer, also kultureller und ...
Duration: 11/2021 - 11/2021
Glass - Online configurator for modular mixing system
How to get to a binding offer quickly despite the highest product diversity? The project, which started in November 2021, aims to create a digital infrastructure for the interface between customers and the company Glass GmbH & Co. KG.
Duration: 11/2021 - 12/2024
DigiComConsumer - Integrating Digital Competence for Consumers in secondary education through Digital Games Based Learning co creation approach
The ERASMUS+ project DigiComConsumer aims to provide practical solutions for the introduction of digital consumer education into school curricula based on the 'Digital Literacy Framework for Consumers'.The project objectives are:- Providing up-to-date training for teachers that encourages them to integrate and effectively use digital learning ...
Duration: 11/2021 - 10/2023
CoopCities - Learning from urban cities sustainable solutions to deal with the global challenges faced due to COVID pandemic
The ERASMUS+ project CoopCities is concerned with promoting the skills and competencies of urban actors with a view to sustainable urban development. To this end, the development, testing and evaluation of a status report, a blueprint for serious game development, the serious game itself and a learning platform will be implemented. CoopCities has a ...
Duration: 11/2021 - 10/2023
PhoQC: Photonic Quantum Computing
Photonic Quantum Computing (PhoQC): The aim is to research the fundamentals for the realization of photonic quantum computers. For this purpose, an internationally leading research center is to be created at the University of Paderborn in perspective, in which the fields of physics, mathematics, engineering sciences, computer science and electrical ...
Duration: 11/2021 - 12/2024
Paragon - Effective chain modeling of a drive in the interior area of motor vehicles
For technically sophisticated products, a large number of functional and non-functional requirements must be met. This applies in particular to the highly regulated automotive industry, which is characterized by complexity. The Product Development Group supports the automotive supplier paragon in the development of model-based functional chains for ...
Duration: 11/2021 - 02/2022